Infinity - Moonbase Assault
The Omni Corporation's moonbase on Arid-6 holds security information on the 30 billion population of galaxy sector nine. Somewhere in sector nine is the rebel star system, the infamous 'Rebelstar', which still remains a secret from all its enemies. However the Arid-6 moonbase represents the biggest threat to the rebels so far with an increasing amount of data on rebel movements. A small band of rebels have penetrated the moon's outer defences and are poised to launch an attack on the moonbase itself.
The Map
Allow at least 12" of terrain on the attackers side of the table. The rest of the table will need to be the moonbase.
Attacker - "The Laser Squad"
A sufficient number of Databanks must be destroyed to guarantee victory. A Databank is worth 1 Victory Point. The Laser Squad wins if 10 victory points are gained.
Defender - The Omni Corporation
The Omni Corporation wins if all the Laser Squad is eliminated.
300pts a side
Game lasts 6 Turns
Deployment - Attacker
- Defenders deploy 5 Databanks, they must be in the moonbase, no more than 2 per section and not in a deployment zone.
- Models without infiltration must start within 12" of the attackers table edge
- Models with Infiltration can start within 24" of the attackers table edge, they can be inside the Moonbase but not with 8" of an enemy model.
- Models with Infiltration can start within 24" of the attackers table edge, they can be inside the Moonbase but not with 8" of an enemy model.
Deployment - Defender
- Defenders deploy 5 Databanks, they must be in the moonbase, no more than 2 per section and not in a deployment zone.
- Models without Infiltration must start inside the Moon base within 12" of the defenders table edge
- Models without Infiltration must start inside the Moon base within 24" of the defenders table edge
- Models with Hidden deployment must be within 24" of the defenders table edge
Restrictions
- Any model on a large base loses 1 inch of movement when moving through doorways.
- The inner airlock door cannot be opened while the outer door is open unless you have a hacker or engineer to override at WIP -3.
Notes
- All doors on the Moonbase are security doors with ARM 3 STR 2
- Entry/exit holes can be made in the Moonbase walls, ARM 8, STR 3
- There are at least 10 Databanks ARM 1 STR 2
Objectives - Attacker
- Destroy 10 databanks
- Wiping out the opposing team will automatically win the game.
Objectives - Defenders
- Stop 10 databanks being destroyed by the end of turn 6
- Wiping out the opposing team will automatically win the game.